God of War's Use Of FSR Shows The Tech Needs To Improve
Por um escritor misterioso
Descrição
Using AMD's FSR in God of War comes with few improvements and a load of visual downgrades.
God of War, Native vs FSR 2.0, 4k, Nobara Project
No way is this FSR 2.0 in GoW. 1080p vs FSR Balanced (claimed 2.0 in game) : r/Amd
God of War Ragnarok on Base PS4 a Solid 1080p/30fps, PS4 Pro Can't Hit 60fps, PS5 Flawless
God of War - FSR 2.0 vs Native Image Quality and Performance Tested
God Of War PC Gameplay And Performance Review: Nailed It - Page 3
God Of War PC Gameplay And Performance Review: Nailed It
God of War PC Review - A masterpiece revisited
AMD FidelityFX Super Resolution V2.1 Improves Ghosting, Temporal Stability
God of War AMD FSR 2.0 Comparison Videos Highlight Visual and Performance Improvements Over Previous Version
Can DLSS Render Better Than Native Graphics?
AMD Radeon Super Resolution is FSR-style upscaling for almost any game
God Of War PC Gameplay And Performance Review: Nailed It - Page 3
God of War on PC is a simply sensational port
God of War Ragnarok Is the Last Game in the Norse Saga to Avoid Stretching the Story Too Much; Some Older Enemies Will Return In New Ways
God of War now has AMD FSR 2.0 support on PC
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